Once you finish this level you’ll need to return to the Crystal Cave and rescue Vrook from the Mercenaries. If you are a female character, he will join your party. 10) Droid Station – If you are helping with the Khoonda defenses then activate all of these droids and optimize them. 5) Entrance to Enclave Sublevel – When you approach this entrance you’ll be approached by a salvager Tac Palae who tells you of Jorran who’s still stuck inside the Enclave. Which is where this Star Wars: Knights of the Old Republic 2 lightsaber guide comes in. There are basically four things that you can either do to help or sabotage the Khoonda defense. Zherron at #7 will also have a Crystal Cave quest. When you reach a plateau, take a left and storm the military barracks. This will earn you dark side points.Â, As you approach the Enclave there is a dead end path to the south that leads to a battle against a group of kath hounds. It is now time to return to the mercenary Azkul and begin the assault on the base.Â, After the assault on the base begins you will face Master Vrook at the center of the base. The terminal in this area is just ahead, choose to disable it. Each companion has a required conversation you must have with them for their messenger to appear. Threaten the fool and take the holocron from him as punishment. Dopak is the leader of this camp and he’ll give you some information about what they’re up to. 2) Droid Merchant Akkere – This merchant sells the HK Control Cluster, a necessary part in restoring the HK-47 if you haven’t already found it on another planet. Midway through the battle Kreia will inform you that it is better to go on the defensive and outlast Vrook. The terminal in this area is just ahead, choose to disable it. 11) Medical Lab – Either program the medical droid to treat the injuries of the wounded soldiers or go around and treat all of their injuries yourself. At the landing pad in Dantooine you are greeted by a woman who notices your lightsaber. If you’re coming here for the first time you’ll want to speak to the Mercenaries and the Salvagers. Use the persuade command to increase your reward for the battle. Check the area to the left and right of the tomb entrance to find alcoves containing items. Strange Stowaway & Genoharadan (Zuulan) must be completed before the Leviathan, because you won't be able to visit Dantooine afterward. One of the droids will have a Hydrospanner. Enter this building and use the control console to deactivate the force field up ahead. You have to fight her alone. Once you have killed them all search the crystals for a lightsaber crystal with your name. Akkere also sells Thorium Charges which can be used on the locked doors in Dxun and Korriban that can’t be opened any other way. Deep in the caves you come upon a mercenary encampment and a crystal chamber. 2) Jorran, Trapped Salvager – Once you’ve cleared the area of Laigreks you can tell him that the coast is clear and he’ll leave his hideout. Force lightning works well against the three enemies. This is based on the canonical male light side version of the game and assumes that the planets are visited in the order Dantooine, Tatooine, Kashyyyk, Manaan, then Korriban. Mandalorian Raiders You can persuade him to give you some information before doing battle with him. You can repair these droids and have them battle the creatures that lay in wait ahead. Star Wars: KotOR 2 Gets a Mod With Textures Improved by AI. Get some dark side points by either asking for a reward or by saying you're going to slaughter the Mandalorians. Head to the north first and face some Boma. Now run to the south western room which is guarded by Sith Troopers. [Light Side] 1) Dantooine (1st Star Map) [Trigger] Mission's Brother 1 2 2) Tatooine (2nd Star Map) Bolook was a male Twi'lek Jedi Knight who served the Jedi Order at the Jedi Enclave on Dantooine during the Jedi Civil War. He is investigating a crash site and offers you 1000 credits for every piece of equipment you find that helps him. You will reach a mercenary stronghold where master Vrook is trapped behind a force field. Side Quests. Kavar will use attacks that have status effects on you. The mod creator used artificial intelligence to improve the appearance of several hundred textures. If you’ve met all of the Jedi Masters and completed the attack or defense on Khoonda then you can enter the Jedi Enclave at #6. Speak to a man named Nallek here and he will seek a confrontation. Outside the salvagers are congregating around the camp fire. Take this to Akkere in the Khoonda Plains and ask him to explain himself. For this quest you are going to need stealth, demolitions, and repair abilities to fully take advantage of the environment. She will give you a key card that provides access to all of the locked doors in the building. Place or remove mines around the perimeter of Khoonda, program the Turrets to attack enemies or Khoonda militia, activate the Droids and set them to attack friends or foes and lastly treat the injured soldiers so they can join in the battle. Group lightning attacks will take them down quickly. If you are a female character, he will join your party. You can use your Awareness or common sense to work out that it’s a fake. You can return for a reward of 2,000 credits. There are divergent paths inside the tomb. She stands next to a man named Ralon who will try to sell you a fake holocron. 6) Storage Bay Console – You’ll find a Datapad which tells you about the Storage Bay in the room to the west. Later one, once you have found his Hydrospanner in one of the Defense Droids in Khoonda you can ask him about it. You meet up with the general and make demands for your work. Threaten the fool and take the holocron from him as punishment. When you reach a plateau, take a left and storm the military barracks. There are Sith guarding the northern hallway and royal guards to the south. Get the other part and give it to the man who gave you the quest. Then, strike him down and take the power for yourself. A woman named Daraala sells some useful Jedi artefacts and will give you a quest to bring dead bodies up from the enclave sub level. Here you can bask in the power of the Dark Side in order to learn new dark force powers. Next, walk down the northern corridor and open the droid maintenance facility. KOTOR-Quests. You can hand these in to Adare and Zherron will be temporarily removed but it turns out the Zherron is justified and will be reinstated. The last of these droids are equipped with freezing rays that can be a bit annoying if you do not have cold deterrent equipment. As you are leaving the Enclave Sublevel you’ll be confronted by Gerevick. She suggests that you go to the city center. Overload the computer terminal near the storage room door to force the room open. He is the one who asks you about a girl named "Sasha" when you first arrive on Dantooine. Gender, order of planets visited and other variables can differ depending on the input of the player. Midway through the battle Kreia will inform you that it is better to go on the defensive and outlast Vrook. They will help with the defense of Khoonda later. In the center of the room there is a terminal that requires operators to be inserted in order to solve an equation. Kill the Laigrek in the area and let him out of the room. His assistant, Berun Modrul at #5, wants you to find the atmospheric sensors in the Crystal Caves to see if Zherron is up to anything suspicious. Once this is done return to either Zherron (for the defense) or the Mercenaries (for the attack) and let them know you’re ready to go. Kotor 2 Nar Shaddaa Side Quests Map Continue towards the east and you’ll come across some mines and a Goto Central Commander. Once inside the tomb you will have to face Sith Lords and generals. The lightsaber attacks can be devastating, make sure to keep your party healthy with generous use of med packs. There are divergent paths inside the tomb. There are a lot of them, but they fall quickly. Dantooine: Side Quests. Across from the barracks is a turret station. 3) Entrance to Khoonda Administrative Center. Use the security skill to compromise this entrance and loot the room inside. For the Light Side defeat the Mercenaries and “rescue” Vrook. Then, use repair skill to detonate the power generator at the tunnel exit. This area is filled with kinrath, but by this time you have become powerful enough to wipe them from the fields without much effort. Most likely you won't have enough money to buy the better stuff being sold here. ok I got it:I should talk to both of the witness for three times and then go to Bolook,where his talking options will be changed and then I can continue on investigation:talking to Handon,Rickard,droid and turn to Bolook for help,this process will last for three time and Bolook will ask you for "who is lying"then there comes the truth.I must say it's quite a complicate side … kotor manaan side quests Pato Ado is also here and he will sell you Pazaak cards or play Pazaak with you. If you haven’t completed the Master of the Palace quest you may want to do that now and come back to Dantooine for the end-game storyline later. You can either turn him in or ask him to join the militia to help with the defense of Khoonda. Be sure to check all of the gray rubble piles as they will yield components for the crash site mission as well as helpful items. 6) Adum Larp, Merchant – This Rodian was a merchant selling weaponry in the first Knights of the Old Republic game. Use force persuade to get him to hand over his gun and his credits. If you don’t want to be noticed make sure you put your lightsaber away as the locals don’t view Jedi kindly. After this fight you will slay the queen with some help from your allies. Once the battle is complete and you have found all of the lost Jedi you can now enter the Rebuilt Jedi Enclave. //-->
Using an expert droid, set the turrets to attack friendlies to earn dark side points. Netflix's 2021 Movie Release Lineup: New Films From Chris Hemsworth, Dwayne Johnson, and Zack Snyder Revealed, Amazon's The Lord of the Rings Prequel: The Second Age Explained, Star Wars Knights of the Old Republic II: The Sith Lords, Things Ghost of Tsushima Doesn't Tell You. Use your defensive force powers to protect you from his onslaught. Help with GenoHaradan quests [spoiler] ... To expand on this, the target on Dantooine is just one of the two targets you can kill for the first part of the quest. For Dark Side points you can forge your name onto the Will and give it to Zherron. You can either have them fire on the Mercenaries for the Light Side or to fire on the Khoonda Milita for the Dark Side. Search the corpses to find a double bladed light. Along the western wall of this area you will run into a man named Saedhe. Lob some detonators their way and tear into the group with some force powers. KotOR II: The Sith Lords Walkthrough Welcome to our Star Wars: Knights of the Old Republic II: The Sith Lords walkthrough! 12) Storage Area – Lots of random items. You meet up with the general and make demands for your work. It will encounter a group of Sith in the center of the area. There are Sith droids guarding this area. It is also helpful to have a Jedi on the team, as you will be facing quiet a few enemies around the tomb.Â,  Midway through the tunnel you can sneak past the minefield and disable a sensor that alerts the enemy to your presence. In the crystal chamber there is a kinrath population that can be killed to complete the mission given to you by the military. Choose to listen to his tales of the power of the dark side. Speak to Daarla the grey haired woman amongst the mercenaries to collect the reward for finding the dead bodies inside the enclave.Â, When you first enter to the caves, head towards the western paths. At the end of this path is a lever that will help to open the main gate. In the crystal chamber there is a kinrath population that can be killed to complete the mission given to you by the military. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. It’s the most powerful crystal in the game. Back: Knights of the Old Republic 2 Walkthrough I have completed most quests I think. Star Wars Knights Of The Old Republic is hands down the best Star Wars game ever made. The goal of searching the archive is the far eastern room where a man called The Disciple waits in the archives. You will face two waves of three Sith troopers before you reach the Sith master. He’ll run away for you to deal with later. This is a good method. Vrook is not pleased with your actions, but you can interrogate him on your treatment at the hands of the Jedi before attacking him. Be sure to set the terminal to explode in enough time that you can avoid the blast.Â, The south eastern section of the enclave contains the storage room that is filled with rare items. 7) Disciple – This man is working for the Jedi and has lots of information about Vrook and the other lost Jedi. The first part of the quest requires you to pick three members of your team to explore the Sith camp. You’ll also meet Tarn here who will run away if he sees your lightsaber. There are Sith droids guarding this area. (IIRC, Yuka Laka is the guy you buy HK from on Tatooine.) Then search the tomb to find another lightsaber. For Dark Side points you can kill him for it or ask to look at it and not give it back. Small treatments to party people dialogs.Ebon Hawk:1. He’s found a few items that you can purchase from him right away or back at the Salvager’s camp. Now, return to Khoonda and begin your sabotage of the base. Help it to defeat these troops. The lightsaber attacks can be devastating, make sure to keep your party healthy with generous use of med packs.Â. As you exit the space port, if you take a left you will run into a trader named Akkere. Lie to her and say that he sent you to the planet. 2) Rubble with Atmospheric Sensors – Search the rubble here to find the Atmospheric Sensors that Saedhe asked you to find. When you leave the Crystal Cave you’ll be confronted by Mercenaries. Use the security skill to compromise this entrance and loot the room inside. When Kreia interrupts the battle he is almost at his end. Pick up the supplies scattered around camp, and make a dash for the second power generator in the northwest. As you climb the ramp to the tomb you will need to use a range of force powers against the swarms of enemies. Don't mean to nitpick drone, but the guy is actually a Twi'lek named Lur Arka Sulas. There are a lot of them, but they fall quickly. 5) Crystal Cave Entrance – Once you have finished the Jedi Enclave and the Crystal Cave and come back outside you’ll be confronted by the Mercenary Leader Azkul and 6 of his friends. The door can be opened by overloading the terminal and causing it to explode. As you step out a woman will tell you to speak with Administrator Adare to complete your business in khoonda. Once you’ve spoken with Shen go back to Rahasia and tell her that Shen won’t leave without her. In the next room you will fiind Kiph, kill him for his acts against you. 3) Ahrnell – This Twilek has discovered a way of moving through the caves without being attacked by Kinrath by using a Kinrath Gland. He sends waves of droids at you along with the royal guards. 3) Gerevick the Mighty – He sure has a mighty ego! Homepage/; Uncategorized/; kotor 2 dantooine map In Kotor 2, you need to build your own lightsaber from three different components and a focusing crystal. Be sure to set the terminal to explode in enough time that you can avoid the blast.Â, The south eastern section of the enclave contains the storage room that is filled with rare items. kotor manaan side quests. Instead you’ll find a Datapad with a clue to his whereabouts. If you bring a level 70+ character, who has completed the Ossus storyline, the first time you do the event, you will see a short unique cinematic, related to the events on Ossus. Speak to the Disciple and search the bodies in the archive, then return to the enclave entrance.Â, At the western door you will run into a group of mercenaries that seek to collect the bounty on your head. If you haven’t completed the Master of the Palace quest you may want to do that now and come back to Dantooine for the end-game storyline later. You’re better off selling the sensors to Saedhe outside the Crystal Cave instead. At the end of this path is a lever that will help to open the main gate. Search the containers on the perimeter of the port before continuing on.Â, As you exit the space port, if you take a left you will run into a trader named Akkere. Pick up the supplies scattered around camp, and make a dash for the second power generator in the northwest.Â, As you climb the ramp to the tomb you will need to use a range of force powers against the swarms of enemies. It will encounter a group of Sith in the center of the area. On the way through the hall, be sure to break into the museum and take the Jedi artefacts on display. 3) Salvager Camp – The Salvagers have been going into the Enclave Sublevel looking for items. This will earn you some dark side points. Before entering the Enclave sublevel you will run into a salvager's camp. There’s a lot to do here in Khoonda. Once you defeat them head to the Crystal Cave to find Master Vrook. This doesn't make them difficult, but they will take longer to die than the fodder on the fields of Dantooine.Â, When you enter the enclave head north to find a small room where a man named Jorran is trapped. I stare at nothing but a black screen with a cursor right after the movie scenes where the Milita begins its attack on the goverment building. Enter this building and use the control console to deactivate the force field up ahead. Next, walk through the main entrance of the building labeled as the "Khoonda". He won’t talk to you but will confront you with his goons when you try to leave the Enclave Sublevel. 4) Dead Salvager – The second body you recover will have a Will on it. The mercenaries will attack you no matter what the response, but there are only a few of them. Once you are ready for the Khoonda defense you can come back and ask him to join the militia. In the center of the room there is a terminal that requires operators to be inserted in order to solve an equation. Ask him what's wrong and offer to help. Forget about the caves for now and instead walk north towards one of the two openings to the enclave courtyard. There are locked areas of Khoonda that you’ll get the passkey for once you agree to help with the defenses. You cannot avoid receiving this quest as Jon will talk to you when you try to pass him. In the north eastern section of the enclave there is a droid bay which contains a number of bots. The last of these droids are equipped with freezing rays that can be a bit annoying if you do not have cold deterrent equipment. Since Dantooine is such a straight-forward planet as far as linearity is concerned, the only way to integrate the side quests into the walkthrough is to make a separate section for them here. If not, you can find him back at Khoonda. She will ask you to investigate the Jedi Enclave on the planet and you are allowed to keep any of the relics found on the site.Â, In the southeast of the building there is a room containing a man named Zherron. He sells an HK control cluster if you haven't already found this item and activated the HK unit on the Ebon Hawk. He’s brought a few thugs with him and will fight you no matter what you say. He sells an HK control cluster if you haven't already found this item and activated the HK unit on the Ebon Hawk. His daughter was killed by Mandalorian Raiders and asks for you help in avenging her death. Also, if you've killed the kinrath in the crystal cave, speak with Zherron for the reward. He is investigating a crash site and offers you 1000 credits for every piece of equipment you find that helps him. She will ask you if you have connections to a Jedi named Vrook. He has some Jedi items for sale as well. Walk to the north where a group will emerge from enclave and head for the hills. This gives you plenty of time to set mines, replenish health, and use shield items. Kill the Laigrek in the area and let him out of the room. Then, use repair skill to detonate the power generator at the tunnel exit. Gamer Walkthroughs --- Contact Us --- Privacy ---, Knights of the Old Republic 2 Walkthrough, Ghostrunner FPP Cyberpunk Parkour (New Release). Until you gain your Jedi class you cannot even leave the compound. Equip items that will cancel these effects and use your own force powers against him. To be able to complete missions and participate in this event, you need a character of level 20 or higher. Head to the exit and get ready for the defense of Khoonda. They most often appear when leaving the Ebon Hawk. This area is filled with kinrath, but by this time you have become powerful enough to wipe them from the fields without much effort. Or you can overload the terminal next to the droids and blow them all to hell. The two were able to deduce the timeline of Nettic's death, as well as the culprits, two men named Handon Guld … There are Sith guarding the northern hallway and royal guards to the south. Here you can bring three droids back online and optimize their abilities. 5) Mercenary Camp – You can only have the encounter here once you have finished the Enclave Sublevel. You can take these to Administrator Adare in Khoonda and have Zherron replaced or sell them to Saedhe for 3,000 or 4,000 credits with persuade. Head to the north first and face some Boma. Kill the droid and search the remains to find the Minefield access code. Star Wars KOTOR 2 at IGN: walkthroughs, items, maps, video tips, and strategies. Take the path leading to the southeast first. Be sure to check all of the gray rubble piles as they will yield components for the crash site mission as well as helpful items. Or you can overload the terminal next to the droids and blow them all to hell. Speak with Suulru again for a reward. In one of the droids you find a condenser that belongs to Akkere, the merchant outside of the base. At the top of the second ramp is the entrance to the palace.Â, Once inside the palace you will face Dark Jedi Apprentices. You’ll find them by searching a pile of rubble in the Crystal Cave. Use the workbench to add them to your weapons, then activate the droid next to the bench and send it off on a patrol of the area. Overload the computer terminal near the storage room door to force the room open. Group lightning attacks will take them down quickly. You will face a mine field and a few royalist troops on the way up the ramp.
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