if (element.dataset.axisLabelY) 2 x 2 is higher than 3 x 1), Epic Devil is no longer recommended because of. In general it tends to not be worth it to go for 100% Crit with AES, but there are some setups that can make use of it such as OTK or Full Auto setups. Its charge attack provides your party with Drain and Revitalize (both cap at 500HP healing) for 3.5 turns, giving the healing effects a very high (if not full) up time. Ixaba has Massive Normal ATK (22% @ Slvl 15) and Medium Normal Stamina (9.56% @ Slvl 15 at 100% HP) and Crimson Finger has Normal Big II ATK (20% @ Slvl 15) and Medium Normal Enmity. x: null, It’s best use is probably as a mainhand for Mechanic setups. It also provides 10% echo to your team members when they TA (MH only if 4*, grid/MH if 5*). Of course 3 weapons takes up a lot of space and really constricts the grid. let firstPoint = series[0].values[0]; } Rain of Fire N; Small Fire damage to all allies. return formatDaysTime(1160 + (s/60) - 20); if (yAxisWidth && yAxisWidth > 0) Just an idea to maybe make use of that hand of brahman. MA boosting characters (Fire has a lot) will devalue the MA boosting weapons. }); } Benedia (Grand Rackam’s unlock weapon) is a niche weapon for both mainhand and grid usage. } .showControls(uniformLength) let prep = []; } In addition to normal weapons you can also add an Omega/Magna weapon and/or an EX/Unknown weapon:– Omega/Magna Dark Opus. Crimson Finger Also note that Chains of Caucasus grids can be supplemented with Ixaba or Crimson Finger. AES provide high damage at low HP percentages as well as an above average total HP pool (AES have a very high base HP stat but have a very low base attack stat). "My time will come when crit rebalance comes.". The Ougi also applies stacking Fire Defense Down (10% per stack, 30% cap) to the Ougi’s target, which may be useful depending on what other debuffs you have in your party. You weapon grid is the primary force behind your numbers - most notably, your damage output and hp. This grid should use at least one Normal Modifier Weapon, but no more than three (excluding the Seraphic Weapon).– Consider an Atma/Ultima Weapon if your team consists of characters that share weapon proficiencies in order to benefit from a Gauph Key or if you can utilize the DMG Cap option from its Ultima Key. let yTickFormat = Math.max(yMax, Math.abs(yMin)) <= 200 ? The unique Blessing skill increases your final damage by a set percent (20% when SSR, 23% at 4*); this modifier can increase your damage past the regular DMG Cap. } This grid should use at least one EX/Unknown Weapon while two are normally recommended; the number you use really depends on how many other weapons you are trying to fit in the grid and if there is space for more. As with the Fist of Destruction and Kerak, these weapons are more suited for difficult and long fights that tend to want double Agni for the survivability that comes with the large defense boosts from Garrison. Generally you will want to +99 all the weapons relevant to your cosmos to maximize its effect. thanks for … The other setups can work even with 4★ Opus Weapons but make sure to use. Wrathfire Longblade Uses the same setups above but replacing one. break; The Metal Destroyers in the graphs can be treated as flexweapons which can be replaced by (almost) any other weapon grid piece. This can be used once you have max uncapped your AES. Gangsta Grids allow you to deal lots of damage against raids where you can land critical hits (Welcome to. There are many possibilities for you to choose from; please do your research before investing in these weapons. if (element.dataset.xNumberFormat) xTickFormat = element.dataset.xNumberFormat; gs 12 col grid, Blueprint 24 col grid, Custom 4 col iPhone grid. case '': yF = d3.format(',.02f'); break; Please take this into account when considering Crimson Finger investments. } The following are a list of characters and weapons that can inflict plain damage. default: xF = d3.format(xTickFormat); break; if (i) es.appendChild(document.createElement('br')); let xv = s.dataset.seriesX.match(/\-?(?:\d+(? It can be useful as a gun MH at 0* and will gain significant strength if 4*, however, fully uncapping a Benedia is a significant investment (and generally avoided due to opportunity cost) so make sure you plan on getting a tonne of use out of this weapon if you do. } National Grid is an energy company operating in the UK and US. let convertTeamRaidTime = (s) => { area: s.dataset.seriesArea == "yes", fateless (the water sword) is a fantastic mh for water, even if off-meta, and outshines murgleis as a glorybringer mh especially. let y = series[i].values[j].y; color: s.dataset.seriesColor, A standard finished AES grid usually has 5 AES and the Dark Opus Weapon as its base.Why is AES good? chart.xAxis Number.parseFloat(s.dataset.seriesInterpolationStep) : 1; Many players use grids with Colossus Cane Omega as a transition grid while they collect Ancient Ecke Sachs, leaving their Canes at 3*, 4*, or even 0*. } This means that even with a Hyper-Invested Colo Cane setup, it will be beaten by a fully-free AES setup. ',.02f' : ',s'; let stepSize = s.dataset.seriesInterpolationStep ? x = Number.parseFloat(x); Ray of Zhuque Malus You can click on a label to show/hide them. }; .datum(series) for (let i = 0; i < xv.length; i++) { A Bahamut Weapon is included as a default choice for the Normal Modifier Weapon but does not necessarily have to be included. The Big Sentence skill can be very useful for OTK or Ougi focused setups. In order to obtain 100% Crit chance you require 7 AES with a single Colossus or 5 AES with double Colossus. → Please read the Rules and Style Guide before contributing to the wiki. if (t == 0) { d = d-1; t = 1440; } – Colossus Cane Omegas can be used in place of AES until you have enough for your base grid. default: Similar to Benedia, it can be useful, but fully uncapping it is a significant investment (and generally avoided due to opportunity cost) so make sure you plan on getting good use out of this weapon if you do. g = element.dataset.yGrid.match(/\-?(?:\d+(? Ancient Ecke Sachs While these raids drop Omega Weapons it is not recommended you farm them here as you won't get any Elemental Quartz. let svg = document.createElementNS("http://www.w3.org/2000/svg", "svg"); var m = Math.floor(t%60) chart = nv.models.multiBarChart() Ushumgal‘s charge attack provides a large additional damage effect (635k cap) and Fire Def down (15%). Testing the new doctor class, realy fun to use but I feel it lacks healing power compared to sage class. Mainhand Weapons chart.xAxis.axisLabel(element.dataset.axisLabelX); In addition, when above 80% HP, spear/katana proficiency characters gain 30k Supplemental Damage. Gains DA Up Double attack rate is boosted and large Fire ATK Up Fire ATK is boosted. } case 'daystime': yF = formatDaysTime; break; Fire of Prometheus and Chains of Caucasus perfectly complement each other as Chains do not provide a Normal ATK modifier while Fire of Prometheus has two Normal ATK modifiers and lowers your HP every turn, thus empower the Enmity modifiers on the Chains. 2. switch (yTickFormat) { If you find yourself using a lot of damaging skills you may want to consider these instead of, or in addition to, Xeno(s).– Hollowsky Weapons provide a way to exceed the Damage Cap via Supplemental Damage in addition to a base 20% EX/Unknown mod and another effect, but the effects only apply to characters of certain weapon proficiencies (see Hollowsky Weapon section).– Any other EX/Unknowns (such as ones from Story/Side Story Events) are fine as temporary filler, though you’ll likely only want to use a maximum of one sub-optimal EX/Unknown Weapons as they are probably not strong enough to warrant two or more grid slots. Shiva M2 Weapons (available as Sword, Spear and Melee) provide 20% party TA on their Charge Attacks (and DA/TA down on the enemy). "); I've been playing since the Detective Conan collab and I've been loving it ever since. Once you start adding in Ecke Sachs and Crimson Fingers you can start moving into Agni x Agni territory and cut a Spear and still get the same DATA boost. disabled: s.dataset.seriesDisabled == "yes", Preface: If you don’t know what weapon skill levels are or how to raise them, go look into that a bit here. The Tier 1 Summon Raids provide a new farming tier beyond Omega Raids.Host the raid to unlock the 4★ uncap for the corresponding summon. // Gridlines at custom positions Some of my notes regarding Gangsta Grids can be found here: These graphs are from the same setups above. .useInteractiveGuideline(true) These graphs are only guidelines. The Strife Key (20% DA/TA for characters sharing a weapon proficiency with the Atma/Ultima) is normally the default choice, but for compositions focused on guaranteed Triple Attacks and Echo, Strength (13% Normal Stamina) or Zeal (up to 30% Normal Enmity) are better options.– Fire of Prometheus is a very strong Normal Weapon to include in an AES grid. case 'line': .tickFormat(yF) Benedia proclaimed, "I WILL COMBINE MY THICC ATK AND CRIT (and DA) TO OVERCOME THE F2Ps!!". let sd = { Benedia (Grand weapon, Rackam’s) offers Massive Normal Attack (22% @ Slvl 15) and Medium DA/Crit (5% DA and 6.5% Crit). Note that this weapon is the weakest Normal Weapon option in terms of grid strength, so you potentially lose some power by slotting it in.– Extra Consideration for Anila users: her large Normal ATK buff (50% with 5/7 or higher up-time) will lower the damage value of Normal mod weapons due to diminishing returns. This should only be used if you are running a staff team and are fielding 7 or 8 staves (3-4 Canes with Ultima Staff, Bahamut Staff, Hollowsky Staff and Cosmic Staff). 2020-04-08 1st ATC (Warwick Farm) Hyland Race Colours H. Pooky's GBF Weapon Grid Resource. If you want/need more damage, this is your go-to EX weapon.– Xeno weapons are the default choice and provide 23% EX/Unknown modifier (25.5% @ slvl 20 for the Flamescythe) as well as strong Charge Attack effects when used as mainhands.– Ushumgal (Proving Grounds) is an EX/Unknown Weapon that focuses on maximizing Skill Damage. What about M2? prep.push([x]); for (let s of element.querySelectorAll('[data-series-label]')) { xMin = series[i].values[0].x; AES Setups >...> Highlander Setup > Colo Cane Setups. Currently at Rank 143 with a finished Light Grid that deals disgusting damage We deliver electricity and gas safely, reliably and efficiently to the customers and communities we serve - all while working towards a clean. [Granblue Fantasy] Fire Magna Ancient Ecke Sachs FLB Grid @ … Instead, you’ll need to use SR weapons as placeholders. for (var e of document.querySelectorAll('[data-nvd3-chart]')) { The Strife Key (20% DA/TA for characters sharing a weapon proficiency with the Atma/Ultima) is normally the default choice, but for compositions focused on guaranteed Triple Attacks and Echo or 1T Charge Attack setups, Strength (13% Normal Stamina) or Zeal (up to 30% Normal Enmity) are better options.– If your team’s races fit into one of the Bahamut Weapon’s restrictions, a Bahamut Weapon is a good choice, providing up to 32% Normal ATK and 18% Normal HP modifiers at the Coda stage. A grid containing multiple Ixaba (Grand weapon, Sturm’s) and/or Crimson Finger (Moon weapon) makes up the best grid that Gacha Fire has to offer. Filler option if you did not choose to use an Omega/Magna Dark Opus.– A strong EX/Unknown weapon (Astral/Xeno/etc) can be a filler option, but should mainly be used for MH (or the Astral’s echo effect) as you already have plenty of EX/Unknown modifiers from the Chains. Gumi does one mediocre 50 unit grind every what,3-4 months? 150 seconds: Missions Rewards; Mission 1: Rank: B or higher: Magus Punishment Sword. Fire damage to all allies. if (errors.length) { … Crimson Finger (30 Gold Moon + 60 Gold Moon, Sup Tixable) This is the basis of the Fire Whale Grid, the effect is exactly the same as the Dark Gisla Spear. } 1 913 views | 18 Dec. 2018 Like 9. I haven’t really tried it (haven’t recruited alanaan) but wouldn’t a fire fist team with anila, mugen and alanaan work fine? 120 seconds: Stage 3: Exterminate all foes! Ilham Firman. for (let i = 1; i < prep.length; i++) { The weapons you put in your grid contribute not only their stats, pooled into some kind of modifier that’s applied to the base stats of your characters, but also ‘weapon skills’ that provide separate boosts on top of your modified stats. case 'daystime': xF = formatDaysTime; break; For other uses it is not that great of a choice as its CA effect is not particularly strong (2.5 turns of ATK and Skill DMG Up). The stamina buff is pretty neat though. After the first Fire of Prometheus, you have the option of adding additional normal weapons (you should add at least one more):– Another Fire of Prometheus. 8 thoughts on “Pooky’s GBF Weapon Grid Resource” ignis. Devil x Shiva is the stronger one due to mod dilution (i.e. As you do your daily Colossus Normal and Hard showdowns, you will receive SR weapons which have a Fire ATK boosting skill. let xTickFormat = ',r'; let series = [], errors = [], chartType = element.dataset.chart.toLowerCase(), uniformLength = true; return "Day " + d + ", " + Math.floor(t/60) + ":" + m; Players can go all in on Stamina or Enmity, or even a combination of the two, to create very powerful grids for different scenarios/fights. chart = nv.models.lineChart() Without one, a weapon is effectively an empty grid slot regardless of its stats. The following weapons are Grand Weapons and require their 4* Uncaps to reach their full potential; make sure to weigh the opportunity costs of your resources if you plan on investing in them. g = element.dataset.xGrid.match(/\-?(?:\d+(? Background link … .showMaxMin(true) Crimson Finger (30 Gold Moon + 60 Gold Moon, Sup Tixable) This is the basis of the Fire Whale Grid, the effect is exactly the same as the Dark Gisla Spear. As this weapon has Big II Crit (12% Crit @ Slvl15; 28.8% with single Agni; 45.6% with double Agni), it makes creating a Crit grid much more attainable and viable. Usually you’ll want to opt for the Stamina pendulum, as if you were to choose Enmity, the Omega/Magna Dark Opus is a superior choice (Primal and Magna Enmity is similar damage until ~40%, below which Magna Enmity provides more damage).– Ray of Zhuque Malus is, as usual, your default choice for DMG Cap up. Gangsta knife has Medium Garrison, Big Enmity, and Small Crit, making it the more offensive option; the Small Crit can also top off attaining 100% Crit if that is something you are going for. .groupSpacing(0.1) You can use the representatives to estimate how the group fares against other groups and then look in the graphs within the group to analyze the other grids. (scroll further down to see my comments on M2). Base grid I went with 3 Spears since that was the traditional build. else if (sd.values.length != prev) uniformLength = false; chart.yAxis Suggested Grid: Fire: Restrictions: Player must be Gran. This grid should use a minimum of five Omega/Magna Weapons though you’ll likely want six: five AES and the Scythe of Renunciation. Dieredre’s Heart is basically an all-in defensive weapon, as it has Big Garrison and Small Majesty (ATK and HP), meaning it won’t provide much offense but the added Defense and HP greatly boosts your durability. }; Ideally the EX/Unknowns should consist of Astral, Xeno, Proving Grounds, or Hollowsky Weapons as they are currently the strongest options.– Sol Remnant is fire’s Astral weapon, which provides 33% Ex/Unknown modifier at 4* (37% @ 5*) and is the strongest flat EX mod you can get. for (let j = series[i].values.length; j-->0;) { element.appendChild(svg); Sometimes broken on release bc the complete lack of QA. The high modifier is particularly suited for 1-Turn (1T) farming setups or short fights where the burn does not negatively effect your damage or survivability.– Consider Ray of Zhuque Malus in situations where you find yourself being able to utilize the extra 7% DMG Cap. This grid normally only has room for one EX/Unknown Weapon but could use up to two; the number you use really depends on how many other weapons you are trying to fit in the grid and if there is space for more. A Cosmic Rod (Staff) is the only cosmic weapon that could be considered in a Colossus Cane grid. chart.xAxis.tickValues(gx); .reduceXTicks(true) } Otherwise you gamble with what buffs you get. Its Ougi provides a hefty 15% DMG Cap Up and a Revitalize effect (1000 HP healing cap) for 2.5 turns, making it good for both sustain and damage. Forming Your Grid 1. And so crit came, and Benedia became slightly relevant again. prep[prep.length-1].push(x) (2013) The ArfGEF GBF-1 Is Required for ER Structure, Secretion and Endocytic Transport in C. 01 562727 2 | 62 0. M1 grids alwayswant weapons with 1 or more ATK skill(s). ; if (sd.values.length) { var d = Math.floor(minutesPassed / 1440) + 1; Remember, you can only have six different Ultima at one time, choose wisely! Objectives Time Limit; Stage 1: Overcome Rose Queen's Trial! case '': xF = d3.format(',r'); break; var t = minutesPassed % 1440; Colossus Cane Omega series.push(sd); Choosing a Primal Dark Opus over an Omega/Magna Dark Opus will provide you with more HP. } The Scythe of Renunciation has both ATK and HP modifiers and can provide a Cap Up option at 4* and another modifier at 5* (Stamina is most commonly chosen). Are you talking about primal or m2 grid? Breath of Red Lotus N; 4 hits of medium Fire damage to random allies. let processChartElement = function(element) { This grid should use a minimum of four Omega/Magna Weapons (if you have three strong EX weapons) but generally five are recommended; ideally four Canes and the Scythe of Renunciation. if (y > yMax) ES grids also have low amounts of Normal ATK modifiers but is still slightly higher than Epic grids. HP: 19 - 118 ATK: 215 - 1370. If you want more HP you can use Cosmic Sword over this, but using both is also an option!– Sword of Pallas can be used to bolster your HP for difficult content or if you need to reach an HP threshold.– Metal Destroyer/Ixaba/Crimson Finger (Gacha/Moon Weapon options, see Shrimp’s guide for more details) are options for non-farmable additions to your Epic Weapon grid.
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